"Not in the bagatstvi right now": the developers of Left Alive tried to recreate the atmosphere of a Russian city in the game
For many years we have been entertained by the clumsy attempts of foreign filmmakers to create a realistic picture of Russian everyday life with the help of signs, monuments and inscriptions on the walls. Now they are joined by game developers who are resourceful, but also "swim" in the great and mighty. The Japanese studio Square Enix, which presented the Left Alive shooter to gamers, was pleased with the next lapses the other day.
The game Left Alive, released on February 28, got to Russian gamers only on March 5. Many people have been waiting for this shooter with survival elements, because its action takes place in Of Russia. Everyone was eager to appreciate the skill of Japanese developers in the art of displaying the harsh Russian reality, and the samurai did not disappoint.
It is possible that the original messages on the walls were specially conceived as we see them, but most players are sure that the Russian language is given to the Japanese more difficult than computer graphics.
Some inscriptions call for action, for example, recommend "eating the rich."
There are also those in which the meaning is so deeply hidden that one can only guess what they mean.
Here is another despairing message from unknown global pessimists
There are other alarming things, for example, this mirrored inscription on the hood of a police car
Russian Russian is interesting, but making titanic efforts to achieve realism in the display of Russian doorways, the developers did not bother to Russify Left Alive — the game not only does not have Russian voice acting, but it is not even equipped with subtitles in Russian.
Keywords: Computer games | Mistakes | Japanese